MIRZA, I. M. M. M. Optimalisasi Virtual Reality dan Augmented Reality Dalam Platform Gaming Menuju Masyarakat 5.0. VISUALIDEAS, [S. l.], v. 4, n. 1, p. 1–18, 2024. DOI: 10.33197/visualideas.vol4.iss1.2024.1732. Disponível em: https://journal.widyatama.ac.id/index.php/visualideas/article/view/1732. Acesso em: 17 may. 2024.